Do you want to learn magic? Come and have fun learning about how to teach the principles of computer science, without a computer in sight!
Computing is much more than just using computers. The principles of computer science, on which the computing curriculum is based, include looking for patterns, being logical, being accurate, being concise, using ‘abstraction’ and ‘decomposition’, and much more. In this practical session we will look at a range of simple yet challenging (but always enjoyable) activities that can be completed by all ages with NO COMPUTER in sight!
By the end of the course participants will:-
- develop a sound knowledge of the computing curriculum, including understanding the principles of computer science and how they can be applied across the curriculum
- experience practical activities that can be used in class the next day
- appreciate, through experience, that computing and computer science can be practical, engaging and fun!
- understand how to develop computational thinking through engaging games, music and puzzles that use cards, string, crayons and lots of physical activity.
- perform magic!
Classroom Teacher Deputy Head Headteacher Leadership Team Middle Leader NQTs Senior Leader Subject Leader